Swinburne University of Technology

Bachelor of Games and Interactivity (Professional)

Bachelor of Games and Interactivity (Professional)

The Bachelor of Games and Interactivity (Professional) is a Bachelor Degree course from Swinburne University of Technology. The CRICOS code for this course is 088396C. The main language of Bachelor of Games and Interactivity (Professional) is English.

In Australia, training providers must be approved for registration on the Commonwealth Register of Institutions and Courses for Overseas Students (CRICOS) before they can teach overseas students. The Bachelor of Games and Interactivity (Professional) is an approved CRICOS course from Swinburne University of Technology.

The field of studies for Bachelor of Games and Interactivity (Professional) is Engineering and Related Technologies, Electrical and Electronic Engineering and Technology and Computer Engineering.



Course Details

The Bachelor of Games and Interactivity (Professional) at Swinburne University of Technology has following details.

Course nameBachelor of Games and Interactivity (Professional)
Course statusActive
CRICOS Course Code088396C
Institute NameSwinburne University of Technology
Broad FieldEngineering and Related Technologies
Narrow FieldElectrical and Electronic Engineering and Technology
Detailed FieldComputer Engineering

Course Fees

The estimated total course fees for Bachelor of Games and Interactivity (Professional) is around $140,000.00. This includes $140,000.00 tuition fee and $0.00 non-tuition fee.

Tuition fee$140,000.00
Non-tuition fee$0.00
Estimated total fees$140,000.00

Related: Other Bachelor DegreeCourses fromSwinburne University of Technology.

Course Duration

The Course duration on CRICOS must accurately reflect the time taken by a student to complete the course including any reasonable compulsory periods of orientation.

Course duration182 weeks / 3.5 years

The total course duration for Bachelor of Games and Interactivity (Professional) is around 182 weeks. The registered duration cannot exceed the time required for completing the course on the basis of the normal amount of full-time study, and must not include any period of work-based training unless this is necessary in order to obtain the course qualification. Course duration should not include the period between when assessments or examinations for the course have been completed, and the time when results become available.

This course includes work component of 40 hours per week and total 52 weeks which is total of 2080 hours of Work. Work component hours (WIL hours) that are formally registered as part of the course are not included in the fortnight limitation.

Course Locations

The Bachelor of Games and Interactivity (Professional) course is available at following locations of Swinburne University of Technology.

LocationCityState
Hawthorn Campus John Street Hawthorn Swinburne UniversityHAWTHORNVIC

FAQs - Bachelor of Games and Interactivity (Professional)

1. What is the total fees for Bachelor of Games and Interactivity (Professional)?

The total course fee for Bachelor of Games and Interactivity (Professional) is $140,000.00. This includes $140,000.00 tuition fees and $0.00 non-tuition fees.

2. What is the total duration of Bachelor of Games and Interactivity (Professional) course?

The total course fee for Bachelor of Games and Interactivity (Professional) is 182 weeks / 3.5 years.

3. What is CRICOS code of Bachelor of Games and Interactivity (Professional) course?

The CRICOS code of Bachelor of Games and Interactivity (Professional) is 088396C. The provider code for Swinburne University of Technology is 00111D.

4. What are the field of studies for Bachelor of Games and Interactivity (Professional) course?

The main field of studies of Bachelor of Games and Interactivity (Professional) course are Engineering and Related Technologies, Electrical and Electronic Engineering and Technology and Computer Engineering.

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